About

posted by Duke
Nov 20

Smiling Cat Entertainment, LTD is a small, independent game development studio based in central Ohio. Founded in 2009 by long-time gamer Duke and his lovely wife Gill!, Smiling Cat seeks to create games that are enjoyable to play and suitable for the entire family.

Smiling Cat Entertainment is proud to be a founding sponsor of GDEX, the midwest’s premier gaming expo.

Past Successes

An annual participant in Ludum Dare for several years, Duke set the bar higher than ever in Ludum Dare 38 (April 2017) by placing 34th in the Innovation category out of over 1,800 entries with the entry “The Deific’s Guide to Creating, Destroying, and Exploiting Pocket Worlds.

In May 2016, “Dehoarder 2” was greenlit on Steam. This paved the way for Smiling Cat to move forward with development of the sequel to Smiling Cat’s first Ludum Dare entry.

In Ludum Dare 35 (April 2016), Duke placed 66th in the Humor category out of over 1,100 entries with his zany puzzle game with the nonsensical story, “Werepenguin’s Escape.

In Ludum Dare 32 (April 2015), Duke placed 108th in the Humor Category out of over 1,300 entries with his 3D tribute to the classic arcade game Food Fight, “Dirty Fork: Unleash the Mayhem.

In July 2014, Smiling Cat’s third mobile game, “Breaking Block“, was released. This loving and faithful tribute to previous games of its genre stands out with over 100 levels, including 13 boss fight levels. As of January 2018, it has been downloaded over 16,000 times, has a 3.8 star lifetime rating in the Google Play store, and a 4.0 star lifetime rating in the AppStore.

In May 2013, Smiling Cat’s first mobile game, “Vintage Pachinko“, was released. It is possibly the most accurate simulation of a classic pachinko machine. As of January 2018, it has sold over 1,700 copies, has a 3.9 star lifetime rating in the Google Play store, and a 3.5 star lifetime rating in the Appstore.

In Ludum Dare 26 (April 2013), Duke’s freshman Ludum Dare entry, “Dehoarder“, placed 118th in the Humor category and 127th in the Innovation category out of over 1,600 entries. This game went on to be featured in several Let’s Plays and has inspired the sequel “Dehoarder 2”.

In February 2013, Smiling Cat released “EARL’s Warehouse“, a 3D voxel-based puzzle game, on Kongregate. As of January 2018, it still maintains a 3.5 star rating on Kongregate with over 5,000 plays.

In December 2010, Smiling Cat released the browser-based game “Chroma Invader”, a throwback to wave-based arcade shooters of the early 1980’s. It was featured as “Browser Pick of the Week” by the now-defunct diygamer.com site.

Our Commitment to Family Friendly Games

We want to make games that can be enjoyed by the widest possible audience. Expect us to shun intense violence, profanity, strong sexual themes, and other strong adult themes. While we readily accept that edgy content certainly has its place in the gaming industry, that place is somewhere far from our stable of games. Instead, expect us to provide light-hearted, good-natured experiences that will bring smiles and uplift souls.

Ultimately, we want to give parents control over what they think is appropriate for their children to be exposed to. Should we choose to use elements within a game that require a certain level of maturity, such as fantasy violence, we commit to informing you of these elements in our product descriptions before you purchase that game.

Executive Profiles

Duke

President

Duke has been an avid gamer since the age of three, starting back in the era of the Atari 2600. He got his start in gaming late one night when he couldn’t sleep because his parents and their friends were having a rowdy match of Video Pinball. With no prior gaming experience, he proceeded to school everyone in the room before being sent back to bed. He narrowly survived the video game crash of 1982, and eventually became a professional software developer, never turning his back on his gaming roots. It had always been his dream to create video games for a living, but he was disappointed to learn how the industry’s standard developer-publisher business model really worked. Today, though, Duke senses that a sea change is underway in the industry, a change which he believes will fundamentally alter the relationship between developers and publishers for the better. Smiling Cat Entertainment is his big opportunity to do what he has always dreamed of doing, on his terms.
When not working for Smiling Cat, Duke can usually be found working his “day job” as a professional software developer, cooking for his wife, working on his house, playing video games, or watching anime.

Gill!

Lead Tester

Gill! has been an avid gamer for the past decade. Gill! fills a key role as the lead tester for Smiling Cat’s games.


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