Initialize engine version: 4.1.0f4 (88f3bc4c76f9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1124]
    Renderer: AMD Radeon HD 6900 Series
    Vendor:   ATI
    VRAM:     1013 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: W:\LD26\ProductBuild.win\Version 1.0.0.3\Dehoarder_Data\Managed\UnityEngine.dll (this message is harmless)
Loading W:\LD26\ProductBuild.win\Version 1.0.0.3\Dehoarder_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: W:\LD26\ProductBuild.win\Version 1.0.0.3\Dehoarder_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading W:\LD26\ProductBuild.win\Version 1.0.0.3\Dehoarder_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.223 seconds
desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 121.
Total: 30.398252 ms (FindLiveObjects: 0.008428 ms CreateObjectMapping: 0.015708 ms MarkObjects: 0.157847 ms  DeleteObjects: 0.005746 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 127.
Total: 26.858183 ms (FindLiveObjects: 0.005746 ms CreateObjectMapping: 0.009578 ms MarkObjects: 0.160529 ms  DeleteObjects: 0.003064 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 352.
Total: 26.912203 ms (FindLiveObjects: 0.014941 ms CreateObjectMapping: 0.016091 ms MarkObjects: 0.199607 ms  DeleteObjects: 0.005746 ms)

